This is my guide, and no one else’s. You do not have to use these builds and if you do, don’t fail at it.
I will also not add any upgrades (+10) to equipments because it is up to you, not me. If it were to be my choice, I would enslave you in to upgrading your equipments to +99, which is unlikely.
These builds are for LOW RATE and LOW RATE ONLY… 99/70
If you have any questions about a certain build, feel free to ask. I’ll do my best to answer them.
This sinX build is only basic. It does not include many factors such as the players defending the castle. You MUST change your build a bit and make it fit in to your server. There is no way for me to tell what server you reside in therefore this build is something for new players to start and perfect with. Please read the title of this guide and make sure you do not bring in comments that irrelevant.
- Feather Beret
- Angel/Devil Wing Ears
- Thief clothes  [ Marc or Evil druid card ]
- Mes  and Main Gauche  [ Two Orc Skeleton Card & One Desert Wolf Card for each +1 more Desert Wolf Card for the Main Gauche  ] or Ice Pick  and Mes 
- Wool Scarf [ Raydric Card ]
- Tidal Shoes [ Matyr Card ]
- Ring  x2 [ Mantis Card ]
- STR: Exactly or over 80 ( If you want to go over, best to leave it exactly )[ Includes bonuses ]
- AGI: Exactly or over 70 ( if you want to go over, best to leave it exactly )[ includes bonuses ]
- VIT: 50+ ( Whatever you have left from agi, str, and dex )
- INT: 1
- DEX: Exactly 30
- LUK: 1
Yeah, just be sneaky, get up there, go INSIDE THE EMP, LITERALLY, and uncloak and EDP and break it.
To keep it simple, if you have +10 weapons, full buffs, cursed water, edp, str/agi/dex food, you can break the emp in about 2-4 seconds.
Updated: 29/08/2008 – Thanks for the feedback!
EDIT: Also, I’d like to point out to those that this build consists of two daggers, yes, two daggers. This SinX is a pure emp breaking build. You are a DD sin as well.
The agi is not for flee, it’s for the attack speed. However, it has brought to my attention that it’s too high and the strength is apparently too low. But, I would like to add in the fact that was missing: Your stats include bonuses from being a SinX and from your equipment.
Changed the overall look since people do not seem to be happy with the fact that AGI does in fact, play a role in killing the EMP faster.
This is not an advandced emp breaking build, it is more of a basic build, hence the title.
My idea was that if you are capable of sneaking in the emp room, breaking the emp quick enough before getting hit, you have succeeded your job. I did not add in the factor of the defence so it was my fault on my behalf.
But, if I were to add the defence of the defending castle, I’d end up listing possiblities of getting to the emp room, and adding the fact that you in a guild as well, who are opposing the castle.
In that case, I’d have to counter most factors by using your guild mates in helping you. Players tend to have trouble defending and aiming particularly at you when you’re hidden amongst your guild.
Plus, I’d have to add in the factor of who is defending, how many is defending, and what types of classes are in the emp room. As well as who you’re attacking the castle with.
Hence the reason why I said this was a basic build, to keep it simple and only a rough layout of a decent SinX capable of breaking an EMP. Any improvements made by you or others is a good pat on the back, you shall deserve a gold star for finding a better build.
I will however, edit this guide in order to improve it’s quality for those who wish to seek help from it.
As stated in the top of the guide, you do not have to use this build.
I’d like to throw in the fact that this shall not include how many players are in the server. In some cases, your opinions about your own SinX might have been used in a server with low population. That makes things completely different in WoE and changes my build quite a bit.
It also goes for the other way around, your build might have been used to emp break in a server with a high population. That changes the aspect of the environment and will result the build to have a major setback and flaw.
I shall continue to stress out that fact that this build is basic and meant to throw out majority of possiblities of what type of population your WoE resides in.
Also, I’m rather confused by the comments and feedback. There are way too many people contradicting each other. I’ll leave the build as it is. I’ll edit them when I deem it’s necessary, such as now.
A realistic time for the emp break with the consideration of all players within WoE is about less than 6 seconds. I do agree on that. Sorry for my lack of consideration.