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	<title>Comments on: Playing a High Wizard, Build &amp; Leveling Guide</title>
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	<link>https://write.ratemyserver.net/ragnoark-online-character-guides/playing-a-high-wizard-guide-and-build-and-leveling-guide/</link>
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		<title>By: Blah</title>
		<link>https://write.ratemyserver.net/ragnoark-online-character-guides/playing-a-high-wizard-guide-and-build-and-leveling-guide/#comment-5504</link>
		<dc:creator>Blah</dc:creator>
		<pubDate>Wed, 20 Jul 2011 07:40:12 +0000</pubDate>
		<guid isPermaLink="false">http://write.ratemyserver.net/?p=376#comment-5504</guid>
		<description>I don&#039;t mean to be a stickler here, but... I think your arithmetic is wrong. You see, if f(x)=g(x)h(x), then, by the product rule for taking derivatives, dy/dx= g(x)h&#039;(x)+g&#039;(x)h(x)
Just, from what I understand you&#039;re trying to do, it&#039;s not a simple &quot;f&#039;(x)=g&#039;(x)h&#039;(x)&quot;</description>
		<content:encoded><![CDATA[<p>I don&#8217;t mean to be a stickler here, but&#8230; I think your arithmetic is wrong. You see, if f(x)=g(x)h(x), then, by the product rule for taking derivatives, dy/dx= g(x)h&#8217;(x)+g&#8217;(x)h(x)<br />
Just, from what I understand you&#8217;re trying to do, it&#8217;s not a simple &#8220;f&#8217;(x)=g&#8217;(x)h&#8217;(x)&#8221;</p>
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		<title>By: Potato</title>
		<link>https://write.ratemyserver.net/ragnoark-online-character-guides/playing-a-high-wizard-guide-and-build-and-leveling-guide/#comment-3212</link>
		<dc:creator>Potato</dc:creator>
		<pubDate>Thu, 21 Jan 2010 08:30:06 +0000</pubDate>
		<guid isPermaLink="false">http://write.ratemyserver.net/?p=376#comment-3212</guid>
		<description>Thanks for the guide! I&#039;m currently using it to make my high wizard, but theres something you may want to add to the leveling at ninetails.

 I found that it was very difficult to mob them up and successfully kill them all with just quagmire and a lvl 6-7 storm gust, mainly because even with the equips that I had, I casted too slow. 
 So my solution was that I hot keyed Quagmire, Storm Gust lvl 1, Storm Gust lvl 7, and Heaven&#039;s Drive. 
The Storm Gust lvl 1 is to freeze the mob first, and then I use SG lvl 7 immediately after wards. :D Hope you can edit this in, it&#039;ll make it alot easier for new wizards to level.

                        -Potato from Amistr RO</description>
		<content:encoded><![CDATA[<p>Thanks for the guide! I&#8217;m currently using it to make my high wizard, but theres something you may want to add to the leveling at ninetails.</p>
<p> I found that it was very difficult to mob them up and successfully kill them all with just quagmire and a lvl 6-7 storm gust, mainly because even with the equips that I had, I casted too slow.<br />
 So my solution was that I hot keyed Quagmire, Storm Gust lvl 1, Storm Gust lvl 7, and Heaven&#8217;s Drive.<br />
The Storm Gust lvl 1 is to freeze the mob first, and then I use SG lvl 7 immediately after wards. :D Hope you can edit this in, it&#8217;ll make it alot easier for new wizards to level.</p>
<p>                        -Potato from Amistr RO</p>
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		<title>By: Alhazred</title>
		<link>https://write.ratemyserver.net/ragnoark-online-character-guides/playing-a-high-wizard-guide-and-build-and-leveling-guide/#comment-2836</link>
		<dc:creator>Alhazred</dc:creator>
		<pubDate>Thu, 24 Sep 2009 15:09:22 +0000</pubDate>
		<guid isPermaLink="false">http://write.ratemyserver.net/?p=376#comment-2836</guid>
		<description>My Leveling Mage:
2-5 Job stuff outside Geffen til 4 fire bolt
Mandragora (NE of Prontera)
Muka (2 south of morroc) or Wolves (2 south of payon)
Soils (South of Louyang)

The alternative here is Geographers North of Einbroch; give slightly less xp than soil; are they only aggressive thing on the map and are immobile. Takes some effort if there are a few next to each other cause they&#039;ll heal but can easily spend job points just getting 10 fire bolt and never need another mage spell (though fireball spam can be effective on some groups).

The strength of Siroma (B-2230/J-1005) over Geographer (B-2715/L-2000) or Soil (B-2760/L-2110) is that the loot sells a little better and hopefully would be less competition for enemies but for gaining Job and to some extent base you want Geo&#039;s and Soil.</description>
		<content:encoded><![CDATA[<p>My Leveling Mage:<br />
2-5 Job stuff outside Geffen til 4 fire bolt<br />
Mandragora (NE of Prontera)<br />
Muka (2 south of morroc) or Wolves (2 south of payon)<br />
Soils (South of Louyang)</p>
<p>The alternative here is Geographers North of Einbroch; give slightly less xp than soil; are they only aggressive thing on the map and are immobile. Takes some effort if there are a few next to each other cause they&#8217;ll heal but can easily spend job points just getting 10 fire bolt and never need another mage spell (though fireball spam can be effective on some groups).</p>
<p>The strength of Siroma (B-2230/J-1005) over Geographer (B-2715/L-2000) or Soil (B-2760/L-2110) is that the loot sells a little better and hopefully would be less competition for enemies but for gaining Job and to some extent base you want Geo&#8217;s and Soil.</p>
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		<title>By: N/A</title>
		<link>https://write.ratemyserver.net/ragnoark-online-character-guides/playing-a-high-wizard-guide-and-build-and-leveling-guide/#comment-2834</link>
		<dc:creator>N/A</dc:creator>
		<pubDate>Thu, 24 Sep 2009 06:50:38 +0000</pubDate>
		<guid isPermaLink="false">http://write.ratemyserver.net/?p=376#comment-2834</guid>
		<description>oh and one more thing, lvl 3 against anything not water or wind prop is better to chain with 10 than 5 is (this depends on your dex but if your willing to use lvl 5 than using lvl 3 should not be a problem) its only a little bit faster than 1 and holds almost as well as 5, and even if they do break in time as long as there not ranged if you know timing and distance and can apply it properly you would end up fine. (which is key when soloing with a wizard)  my opinion will differ from others however for your hot keys I suggest SG 1, 3, 10.  instead of 1, 5 10. once again I&#039;m just kinda skimming so maybe I don&#039;t have all the info. however other than the things I nicpic at nice guide</description>
		<content:encoded><![CDATA[<p>oh and one more thing, lvl 3 against anything not water or wind prop is better to chain with 10 than 5 is (this depends on your dex but if your willing to use lvl 5 than using lvl 3 should not be a problem) its only a little bit faster than 1 and holds almost as well as 5, and even if they do break in time as long as there not ranged if you know timing and distance and can apply it properly you would end up fine. (which is key when soloing with a wizard)  my opinion will differ from others however for your hot keys I suggest SG 1, 3, 10.  instead of 1, 5 10. once again I&#8217;m just kinda skimming so maybe I don&#8217;t have all the info. however other than the things I nicpic at nice guide</p>
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	<item>
		<title>By: Dark Orcale</title>
		<link>https://write.ratemyserver.net/ragnoark-online-character-guides/playing-a-high-wizard-guide-and-build-and-leveling-guide/#comment-2631</link>
		<dc:creator>Dark Orcale</dc:creator>
		<pubDate>Mon, 17 Aug 2009 14:35:21 +0000</pubDate>
		<guid isPermaLink="false">http://write.ratemyserver.net/?p=376#comment-2631</guid>
		<description>Get 45 vit and your fine it won&#039;t affect you much</description>
		<content:encoded><![CDATA[<p>Get 45 vit and your fine it won&#8217;t affect you much</p>
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	<item>
		<title>By: Azelle</title>
		<link>https://write.ratemyserver.net/ragnoark-online-character-guides/playing-a-high-wizard-guide-and-build-and-leveling-guide/#comment-2556</link>
		<dc:creator>Azelle</dc:creator>
		<pubDate>Fri, 07 Aug 2009 22:58:27 +0000</pubDate>
		<guid isPermaLink="false">http://write.ratemyserver.net/?p=376#comment-2556</guid>
		<description>wizards have low hp.. and they usually put status points to dex and int(of course) any advice on how to raise up the hp with just a little effect to dex and int? I&#039;m quite noob when it comes to high wizards coz i prefer professors more..</description>
		<content:encoded><![CDATA[<p>wizards have low hp.. and they usually put status points to dex and int(of course) any advice on how to raise up the hp with just a little effect to dex and int? I&#8217;m quite noob when it comes to high wizards coz i prefer professors more..</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: radii54</title>
		<link>https://write.ratemyserver.net/ragnoark-online-character-guides/playing-a-high-wizard-guide-and-build-and-leveling-guide/#comment-2341</link>
		<dc:creator>radii54</dc:creator>
		<pubDate>Sat, 04 Jul 2009 02:36:03 +0000</pubDate>
		<guid isPermaLink="false">http://write.ratemyserver.net/?p=376#comment-2341</guid>
		<description>More Guides Please I&#039;m keeping in touch I&#039;m following your guide its working well but i also prefer leveling at anubis(only for the rich okeeieee) using yggrasil leaf with high dex can kill lots of anubis ........ 
.     .
   I
   V</description>
		<content:encoded><![CDATA[<p>More Guides Please I&#8217;m keeping in touch I&#8217;m following your guide its working well but i also prefer leveling at anubis(only for the rich okeeieee) using yggrasil leaf with high dex can kill lots of anubis &#8230;&#8230;..<br />
.     .<br />
   I<br />
   V</p>
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	<item>
		<title>By: Dark Orcale</title>
		<link>https://write.ratemyserver.net/ragnoark-online-character-guides/playing-a-high-wizard-guide-and-build-and-leveling-guide/#comment-2301</link>
		<dc:creator>Dark Orcale</dc:creator>
		<pubDate>Sun, 28 Jun 2009 14:21:22 +0000</pubDate>
		<guid isPermaLink="false">http://write.ratemyserver.net/?p=376#comment-2301</guid>
		<description>Soul strike is only useful in killing small stuff , but soul strike is a requirement to Safety Wall so you will have it nonetheless. I am a bit biast to geographers , i mean it takes no skill to kill them , and their heal spam is just annoying . I just find it better at soils then geographers. Alarms/Clocks are really annoying being that if your going to mob them they hit you once and your dead , and you gotta have good Dex , and at 77 most wizards have just pumped int.  However it is a good alternative at like level 85ish to nine tails.</description>
		<content:encoded><![CDATA[<p>Soul strike is only useful in killing small stuff , but soul strike is a requirement to Safety Wall so you will have it nonetheless. I am a bit biast to geographers , i mean it takes no skill to kill them , and their heal spam is just annoying . I just find it better at soils then geographers. Alarms/Clocks are really annoying being that if your going to mob them they hit you once and your dead , and you gotta have good Dex , and at 77 most wizards have just pumped int.  However it is a good alternative at like level 85ish to nine tails.</p>
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	<item>
		<title>By: DRAGON</title>
		<link>https://write.ratemyserver.net/ragnoark-online-character-guides/playing-a-high-wizard-guide-and-build-and-leveling-guide/#comment-2166</link>
		<dc:creator>DRAGON</dc:creator>
		<pubDate>Tue, 09 Jun 2009 00:22:25 +0000</pubDate>
		<guid isPermaLink="false">http://write.ratemyserver.net/?p=376#comment-2166</guid>
		<description>Nice guide......*_*
keep it up....</description>
		<content:encoded><![CDATA[<p>Nice guide&#8230;&#8230;*_*<br />
keep it up&#8230;.</p>
]]></content:encoded>
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	<item>
		<title>By: buji</title>
		<link>https://write.ratemyserver.net/ragnoark-online-character-guides/playing-a-high-wizard-guide-and-build-and-leveling-guide/#comment-1829</link>
		<dc:creator>buji</dc:creator>
		<pubDate>Thu, 23 Apr 2009 20:59:11 +0000</pubDate>
		<guid isPermaLink="false">http://write.ratemyserver.net/?p=376#comment-1829</guid>
		<description>I&#039;ve always played a wiz, and found geos to be good up till shortly after you acheive wizard.  before geos i just killed outside geffen or some stuff on bibilan lvl1.  as a lvl 77, the best i can come up with to lvl alone is clocks and alarms in al de baran clock tower.  you can mob alarms, but you need to be able to cast large area spells fast before your firewall dies.
just my input - this stuff is good too, but sometimes wiz just can&#039;t find a party...</description>
		<content:encoded><![CDATA[<p>I&#8217;ve always played a wiz, and found geos to be good up till shortly after you acheive wizard.  before geos i just killed outside geffen or some stuff on bibilan lvl1.  as a lvl 77, the best i can come up with to lvl alone is clocks and alarms in al de baran clock tower.  you can mob alarms, but you need to be able to cast large area spells fast before your firewall dies.<br />
just my input &#8211; this stuff is good too, but sometimes wiz just can&#8217;t find a party&#8230;</p>
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