*Newly Updated* Paradox War of Emperium Guide

Table of Contents:

Introduction

Basics

Woe based on Class

Organization and Tactics

Special Thanks and Credits

Introduction:

This is the Paradox Woe guide. Tactics can vary in woe this is one way to go about it.

Please feel free to post your own tips and strategies~! I am always open to different ideas. This is mostly First Edition oriented, though both Woes are similar in some of the basic concepts.

When I say basic this is the bare minimum you need to survive a few minutes in woe. Any established gear would obviously be worth much more than all these cards put together.

This means that this list is a base for you to grow upon.

Basic Concepts to know BEFORE Joining Woe:

1) Battle Mode:

You must know how to use battlemode.
Use battlemode for triple simultaneous potion consumption. Put potions on your F1 hotkey, on all three hotkey bars (pressing F12 will change the hotkey bar).

Type /bm to turn it on. Use the Q A Z keys to consume potions. To type while in battlemode use space or enter to bring up the cursor then type your msg and press enter. Use /bm to take battlemode off again when talking in town, etc.

2) Defense Basics:

DO NOT PLOW THE ENTRANCE WHEN WE OWN CASTLE. Our own traps can’t be seen unless you were on screen when it was placed. Let the Sniper Detect (so traps become visible) or better yet warn in vent or guild chat that you need to come into the emp room. Wait for the Trapper Sniper to let you through.

DO NOT hit frozen or stone cursed enemies, unless you are a Champion in a Killer Asura Build.

DO use Slim potions or Mastelas en masse to stay alive.

DO stay together when attacking. If we split up or walk in a line we are easy to target and divide the strength of the guild.

DO listen to orders from the leader.

3) Basic Gear:

Beret

Thara Frog Card in shield (even if you’re in a double dagger build)

Raydric or Marse or Jakk or Frilldora or Noxious Card in muffler

Verit Card or Antique Firelock Card in +9 shoes or Green Acidus Card

Marc Card and/or Evil Druid Card in armor (ED is only vs Stone Curse, have another armor to switch)

Melee Classes: Hydra Cards and Skeleton Worker Cards in weapon vs demi-human

Breakers: Desert Wolf Cards and Orc Skeleton Cards in second weapon vs emperium

MDEF gears will help you survive pre-cast. (Glittering Jacket, etc. Use ratemyserver.net to search your items)

Tidal shoes with Wool Scarf combo is also very helpful in woe.

To get 98% Stun Resistance take around 71 Vit base, with Angelic Tiara (Damage taken from Demi-Human monsters is reduced by 15%. Vit +5 [slotted]) with Stalactic Golem Card (DEF + 1, Add a 20% resistance against Stun) and Cookie slotted with Stalactic Golem Card and Green Ferus Card (VIT + 1, Maximum HP + 10%)

4) Basic Items:

Slim White Potions (500 to 1000), Panacea (1 to 2), SP items (blue potions or strawberries 20-500 depending on class), Foods (atleast +3 food), and gems (if necessary).

Each class has a customized list of items to bring. Please check the section on your class.

Back to Top

Woe Based on your Class:

Assassin
Creator
Clown
Champion
Gypsy
High Priest
High Wizard
Lord Knight
Paladin
Prof
Sniper
Stalker
Whitesmith

It’s fairly close to alphabetical order. I’ll reorganize it later.

Assassin~

Gear:

All Items should be +4 or better (Except for mid headgear, lower headgear, and accessories as these are not refine-able.)

Beret OR Feathered Beret OR Evil Tiara (Increase damage on Demi-Human monsters by 10% Str +3 [slotted]) with Cramp Card (Add a 1% chance of gaining a certain amount of Zeny each time a monster is killed, + Tarou: STR + 3) *For Maximum damage*

OR Angelic Tiara (Damage taken from Demi-Human monsters is reduced by 15%. Vit +5 [slotted]) with Stalactic Golem Card (DEF + 1, Add a 20% resistance against Stun) and Cookie slotted with Stalactic Golem Card *To get 98% anti-stun without food*

OR Angelic Tiara with Leib Olmai Card (10% resistance against Fire Property), Giant Hornet Card (10% resistance against Wind Property), or Leaf Cat Card (10% resistance against Water Property) AND/OR Angelic Tiara (Damage taken from Demi-Human monsters is reduced by 15%, Vit +5 [slotted]) AND/OR Viking Helm (All Stats +4 [Slotted]) *To break through precast*

Ears/Sunglasses of Fatality OR Red Bull

Assassin Robe with Marc Card (Immune to Frozen Status) and/or Evil Druid Card (Int +1, Def +1, and gives Undead Property 1)

To Kill: Infiltrator (Increases damage inflicted on DemiHuman monster by 50%, DEF + 3, Flee Rate + 5, Perfect Dodge + 2), Katar of Piercing Wind [3] (A katar forged with the power of stormy winds, Inflict the Sleep status on enemies by a low chance) with 2 Hydra Cards (Increase damage on DemiHuman monster by 20%) and 1 Skeleton Worker Card (Increase damage inflicted on Medium size monster by 15%, ATK + 5)

To Tank: Combat Knife (Add a 10% resistance against Demi-Human monster, but increases damage received from Demon monster by 10%, Pierces Defense of Demi-Human monster)

To Break Emperium: Ice Pick (Deals more damage depending on the target’s Defense) and Valk Shield with Thara Frog Card (Reduce damage from Demi Human by 30%) OR +10 Main Gauche [4] with 3 Orc Skeleton Cards (Increase damage on Holy Property enemies by 20%) and 1 Desert Wolf Card (Increase damage inflicted on Small size monster by 15%, ATK + 5) OR

Wool Scarf with Raydric Card (Resist Neutral Damage by 20%)

Tidal Shoes with Verit Card (Maximum HP and SP + 8%) OR

Matyr Card (Maximum HP + 10%, AGI + 1) OR
Gold Acidus Card (Maximum HP and SP + 4% [Refine Rate 0~4] Additional Maximum HP and SP + 4% & HP and SP Recovery + 5%) OR
Green Ferus Card (VIT + 1, Maximum HP + 10%) *combine angelic tiara with stalactic golem and cookie with stalactic golem for 98% anti-stun without food*

Ring with Mantis Card (Str +3)

Ring with Tarou Card (Str +2) Combos with Cramp Card for more Total Str

Rosaries with Alligator Cards (Receive 5% less damage from Long Range Physical attack)

Skills:

— Thief Skills Below —
Double Attack 10 / 10
Increase Dodge 10 / 10
Steal 8 / 10
Hiding 10 / 10
Envenom 10 / 10
Detoxify 1 / 1
Sand Attack 1 Quest Skill
Back Sliding 1 Quest Skill
Pick Stone 1 Quest Skill
Throw Stone 1 Quest Skill
Thief Skill Points Used: 49 Left: 0

— Assassin Cross Skills Below —
Right-Hand Mastery 5 / 5
Left-Hand Mastery 5 / 5
Katar Mastery 10 / 10
Cloaking 10 / 10
Sonic Blow 10 / 10
Grimtooth 5 / 5
Enchant Poison 10 / 10
Poison React Na / 10
Venom Dust 3 / 10
Advanced Katar Research 5 / 5
Enchant Deadly Poison 5 / 5
Soul Breaker Na / 10
Create Deadly Poison 1 / 1
Sonic Acceleration 1 Quest Skill
Throw Venom Knife 1 Quest Skill
Assassin Cross Skill Points Used: 69 Left: 0

Stats:

Breaker (make sure to have 127 hit)

  • Str 130+ (Have at least 120 or more)
  • Agi 20+
  • Vit 97
  • Int ~
  • Dex 30+
  • Luk ~

Grimtooth

  • Str 120+
  • Agi ~
  • Vit 60+
  • Int ~
  • Dex 70+
  • Luk ~

What to Do:

On Attack: If you do not have Ice Pick and excellent gear, then you should have a Weapon to kill demi-humans. Slotted Infiltator would be the weapon of choice, if you have a Wind Katar [3] that’s even better. When you are running in with the group, you should Sonic Blow enemies. Make sure you are always carrying Fire Scrolls. Please Sonic Blow only: Profs, High Priests, High Wizards, White Smiths, and Creators. Do not go for any of the other class because attacking these specific classes is essential; make them your first priority. On a rush to Emperium the first priority is to kill the defending Emperium HIGH PRIEST. If you can hide use Grimtooth on the High Wizards in pre-cast. Once again: unless you have Ice Pick, killing is your main priority.

On Defense: You should be standing either in the precast area or near the spawn point. You should EDP, Str Food, Endow, Hide, and then Grimtooth enemies as they come in. You SHOULD NOT attack people past the precast, and you SHOULD NOT go near the emperium.

If an enemy FREEZES or is STONE CURSED away from precast, you will leave them to be ASURA’D by a Champ.

The Fire Endow is for fighting GR users without a Frost Joke/Storm Gust. When they freeze (in the precast only) switch to the Wind Katar or Wind Endow. It will do more damage when the GR user freezes than the fire endow + Infiltrator.

Items:

  • Slims/Mastelas (500 to 1500)
  • Panacea/Royal Jelly (20)
  • Blue Potions/Strawberries (50+)
  • Ygg Seeds/Berries (50+)
  • EDP (60+)
  • Str Food (20+)
  • Dex Food (20+)
  • Endow Scrolls (50+ of Fire and Wind)
  • Box of Resentment (20+)
  • Speed Potions (150+)
  • (Any Foods will increase your chances. Get all that you can!)

Back to Class

Creators

Gear:

All Items should be +4 or better (Except for mid headgear, lower headgear, and accessories as these are not refine-able.)

Beret OR Feathered Beret OR Stat Helm (Viking Helm, Golden Flower) with Carat Card (+2 int) or Elder Willow Card (+2 int) OR Evil Snake Lord Card (+3 int) *For more damage*
*Isillia Card does not drop on FeelRO*

OR Angelic Tiara/Baahls Helm (Damage taken from Demi-Human monsters is reduced by 15%. Vit +5 [slotted]) with Stalactic Golem Card (DEF + 1, Add a 20% resistance against Stun) and Cookie slotted with Stalactic Golem Card *To get 98% anti-stun without food*

Sunglasses of Intelligence/Elven Ears of Intelligence

Slotted Lower with Carat Card (+2 int) or Elder Willow Card (+2 int) OR Evil Snake Lord Card (+3 int) *max damage* or with Stalactic Golem Card *Stun Proofing*

Lord’s Clothes (Int +1, MDEF +5) with Marc Card (Immune to Frozen Status) or Evil Druid Card (Int +1, Def +1, and gives Undead Property 1)

Knife [4] with Cecil Damon Cards (HIT – 30, Increases Attack Speed by 5%) OR Bazerald (Int +5 MATK +10%) OR go weaponless (the higher the ASDP the better to spam AD, since you’ll be standing in Bragi anyways)

*You can get 184 aspd with full adrenaline rush, berserk pot and 4x cecil damon carded knife* Thanks lold

Valk Shield with Thara Frog Card (Reduce damage from Demi Human by 30%)

Wool Scarf with Raydric Card (Resist Neutral Damage by 20%)

Tidal Shoes with
Verit Card (Maximum HP and SP + 8%) OR
Gold Acidus Card (Maximum HP and SP + 4% [Refine Rate 0~4] Additional Maximum HP and SP + 4% & HP and SP Recovery + 5%) OR
Green Ferus Card (VIT + 1, Maximum HP + 10%)

2 Spiritual Rings unslotted (Int + 2, Dex + 1)
Extra Accessories: Earring slotted (Int +1) with Horong Card (gives Sight Skill) and Smokie (gives Hide Skill)

Skills:

Make sure to have Acid Demonstration, Full Chemical Protection, and Slim Potion Pitcher. (Potion Pitcher 5 is useful too)

Here’s a build that will get you all 3 of those skills.

— Merchant Skills Below —
Enlarge Weight Limit 10 / 10
Discount 10 / 10
Overcharge 10 / 10
Pushcart 10 / 10
Identify 1 / 1
Vending 8 / 10
Mammonite Na / 10
Cart Revolution 1 Quest Skill
Change Cart 1 Quest Skill
Crazy Uproar 1 Quest Skill
Merchant Skill Points Used: 49 Left: 0
— Creator Skills Below —
Axe Mastery Na / 10
Learning Potion 5 / 10
Pharmacy 5 / 10
Demonstration 5 / 5
Acid Terror 5 / 5
Potion Pitcher 5 / 5
Sphere Mine Na / 5
Chemical Protection Weapon 5 / 5
Chemical Protection Shield 5 / 5
Chemical Protection Armor 5 / 5
Chemical Protection Helm 5 / 5
Bioethics 1 Quest Skill
Rest Na / 1
Berserk Pitcher 1 Soul Linked
Slim Potion Pitcher 10 / 10
Full Chemical Protection 4 / 5
Acid Demonstration 10 / 10
Plant Cultivation Na / 2
Merchant Skill Points Used: 69 Left: 0

Stats:

Including bonuses from class and gear

  • Str 10+ (only for extra points use your cart to stay underweight)
  • Agi ~
  • Vit 71+ (with green ferus, angelic tiara+stalactic golem, and cookie+stalactic golem for 98% anti-stun without foods) Thanks lold
  • Int 110 to 130+
  • Dex 70
  • Luk ~

What to Do:

Just make sure to stick with the group on attack, especially the Clown with Poem of Bragi. Then FCP, Acid Demo, Acid Demo, Acid Demo, Acid Demo, Slim Potion Pitch, Acid Demo, Acid Demo, Acid Demo, Acid Demo!

If you’re bored, use a horong card on earing and “Acid Demo!” some more. Boxes of Sunlight and Maya Purple make you a bane to any infiltrating enemies.

Stand in Gospel + Stats = Instant Dead person. If someone freezes, get a Champ and have him Asura while frozen. You might kill them, but the Champ is more likely to (Unless they froze because they were stripped, zen fire zee MISSILES!!!).

The Creators stand with the precast Wizards and Paladin for gospel buffs and Poem of Bragi.  If we have 2-3 Precast Creators, I’d like the extra Creator to be full support on a slim pitch build to help heal the emperium and Emp High Priest with Slim White Potion Pitcher. This support creator would also need full chemical protection (FCP) for themselves and emp defenders. Since this creator would have to hunt Glistening Coats for FCP, they would not need as many Acid Demo Bottles for that woe. The reason is people on the emperium that freeze or Stone Curse should be Lex Aterna then Asura. NEVER Break Stone Curse or Ice unless you are a Champ with a “DAMN I’M OWNED!!” kind of Asura, you probably won’t kill them.

Quote from lold:

“Creators: Bragi reduces after-cast delay so much that the AD delay becomes ASPD dependant. This means the higher your aspd the more you can spam AD.

Comparing the DPS with a bazerald on and weaponless/2x cecil damon thin blade or 4x cecil damon knife, the weaponless/cecil damon carded weapons win by far.

I’m aware FeelRO’s horn of buffalo is a 0.9% drop so it’s not that easy to get 186 aspd(186 = 0.33 sec delay and it can’t get lower than that) but even then enough aspd can be reached to have decent DPS(~184 aspd with full adrenaline rush, berserk pot and 4x cecil damon carded knife). Don’t forget Creator is a DPS class.

Also I recommend getting 99 int/71 vit base/70 dex with green ferus/angelic tiara+stalactic golem/cookie+stalactic golem for 98% anti-stun without foods, now if you use +7 vit food you’d have 98.7% anti-stun.”

Items:

  • Slims (500 to 1000)
  • Int Food (15 to 20+)
  • Panacea/Royal Jelly
  • Blue Potions (20 to 50+)
  • Acid Demonstration Bottles (500+ of each kind)

Back to Class

Clown~

Gear:

All Items should be +4 or better (Except for mid headgear, lower headgear, and accessories as these are not refine-able.)

Beret OR Feathered Beret OR Angelic Tiara (Damage taken from Demi-Human monsters is reduced by 15%. Vit +5 [slotted]; with Leib Olmai Card (10% resistance against Fire Property), Giant Hornet Card (10% resistance against Wind Property), or Leaf Cat Card (10% resistance against Water Property)

Ears/Sunglasses of the Red Bull

Glittering Jacket with Marc Card (Immune to Frozen Status) or Evil Druid Card (Int +1, Def +1, and gives Undead Property 1)

Violin [4] with 4 Fabre Cards (VIT + 1, Maximum HP + 100) or add a Golem Card (Make a weapon indestructible, except in upgrade attempts, ATK + 5)

Valk Shield with Thara Frog Card (Reduce damage from Demi Human by 30%)

Wool Scarf with Raydric Card (Resist Neutral Damage by 20%)

Tidal Shoes with
Verit Card (Maximum HP and SP + 8%) OR
Gold Acidus Card (Maximum HP and SP + 4% [Refine Rate 0~4] Additional Maximum HP and SP + 4% & HP and SP Recovery + 5%) OR
Green Ferus Card (VIT + 1, Maximum HP + 10%)

Rosary with Smokie Card (Gives Hide Skill)

Rosary with Horong Card (Gives Sight Skill)

Stats:

Frost Joker/Loki Build

  • Str 20+
  • Agi ~
  • Vit 90 to 100
  • Int 99+
  • Dex 70+
  • Luk ~

Apples and Bragi Build

  • Str 10+
  • Agi ~
  • Vit 100
  • Int 120
  • Dex 60+
  • Luk ~

Pure Bragi Build

  • Str 10+
  • Agi ~
  • Vit 20+
  • Int 99+ (In testing the more Dex the less cast time.)
  • Dex 99+ (In testing the more Int the less cast delay.)
  • Luk ~

Skills:

— Archer Skills Below —

Owl’s Eye 10 / 10

Vulture’s Eye 10 / 10

Improve Concentration 10 / 10

Double Strafing 10 / 10

Arrow Shower 9 / 10

Arrow Crafting 1 Quest Skill

Charge Arrow 1 Quest Skill

Archer Skill Points Used: 49 Left: 0

— Clown Skills Below —

Adaptation to Circumstances 1 / 1

Encore 1 / 1

Eternal Chaos Na / 1

A Drum on the Battlefield Na / 5

Loki’s Veil 1 / 1

Invulnerable Siegfried Na / 5

Musical Lesson 10 / 10

Musical Strike Na / 5

Dissonance 3 / 5

Frost Joker Na / 5

A Whistle Na / 10

Assassin Cross of Sunset 10 / 10

A Poem of Bragi 10 / 10

The Apple of Idun 10 / 10

Moonlit Water Mill Na / 5

Marionette Control 1 / 1

Longing for Freedom 5 / 5

Wand of Hermode Na / 5

Tarot Card of Fate 5 / 5

Pang Voice 1 Quest Skill

Clown Skill Points Used: 57 Left: 12

Use the remaining points as you like.

Your Job:

On Attack: Before everyone enters the castle, use the Apple of Idun and Poem of Bragi. When inside the castle, travel with the group maintaining Poem of Bragi. If you get soul linked use Please don’t forget me, the gypsy skill to slow enemies.

On Defense: First confirm that we have a Loki Clown. If we don’t make sure to have VIT and lots of pots, because you’re our Loki Man! You should use Longing for Freedom while Loki’s Veil is running and target attackers with Tarot Card of Fate as they come in.

If there’s already Loki Clown, be ready for Bragi~. Stand with the High Wizards and Creators and support them with Poem of Bragi, have sp items ready for times when you can’t get sp from a Professor or Creator.

If there is both Bragi and Loki already, Have Tarot and Frost Joker. Be in a party with othe FJ clowns but make sure to talk to one of the leaders, or you might not get credit for woe. Frost joker is really useful against those pesky GR card users; same with Tarot Card of Fate. <3

As you can see your job depends highly on what the guild already has and each one has a different stat build.

Items:

  • Slims/Mastelas (500+)
  • Panacea/Royal Jelly
  • Blue Potions/Strawberries (50+)

Back to Class

Champions~

Gear:

Beret OR Feathered Beret OR Evil Tiara (Increase damage on Demi-Human monsters by 10% Str +3 [slotted]) with Incubus card (+150 sp)

Ears/Sunglasses of Might and Magic

Flu mask [slotted] with Incubus card

Saint Robes (Aaron uses 3) with Marc Card (Immune to Frozen Status), Porcellio Card (ATK + 25, DEF – 5), and Evil Druid Card (Int +1, Def +1, and gives Undead Property 1)

Valk Shield with Thara Frog Card (Reduce damage from Demi Human by 30%)

Wool Scarf (Aaron uses 3) with Noxious Card (Reduce damage from Long Range attacks by 10%, 10% Resistance to Neutral attacks), Aliot Card ([Swordman, Merchant, Thief Class] STR + 2, Maximum HP + 5%, [Mage, Acolyte, Archer Class] INT + 2, Maximum SP + 5%), and Frilldora Card (Gives Level 1 Cloaking)

Tidal Shoes with Sohee Card (Maximum SP + 15%, SP Recovery + 3%)

The Sign (Do the Sign quest! Personally, it raises my Asura by 2k!) and Ring [slotted] with Mantis Card (Str +3)

+10 Chain with 2 Hydra Cards (Increase damage on DemiHuman monster by 20%) and 1 Skeleton Worker Card (Increase damage inflicted on Medium size monster by 15%, ATK + 5)

+9 Lich’s Bone Wand with 2 Hydra Cards (Increase damage on DemiHuman monster by 20%)

Skills:

*Remember that this is just an outline. Feel free to customize, comment, and suggest.

— Acolyte Skills Below —
Demon Bane 10 / 10
Ruwach 1 / 1
Pneuma 1 / 1
Teleportation 2 / 2
Warp Portal 4 / 4
Heal 3 / 10
Increase Agility 9 / 10
Decrease Agility Na / 10
Aqua Benedicta Na / 1
Signum Crucis Na / 10
Angelus Na / 10
Blessing 10 / 10
Cure Na / 1
Holy Light 1 Quest Skill
Acolyte Skill Points Used: 49 Left: 0

— Champion Skills Below —
Iron Hand 9 / 10
Spirits Recovery 2 / 5
Call Spirits 5 / 5
Absorb Spirits 1 / 1
Raging Trifecta Blow 5 / 10
Body Relocation 1 / 1
Dodge 10 / 10
Occult Impaction 3 / 5
Finger Offensive 5 / 5
Steel Body 5 / 5
Blade Stop 5 / 5
Fury 5 / 5
Asura Strike 5 / 5
Raging Quadruple Blow 3 / 5
Raging Thrust 3 / 5
Raging Palm Strike Na / 5
Tiger Knuckle Fist Na / 5
Hyper Spirit Sphere 1 / 1
Ki Translation 1 Quest Skill
Ki Explosion 1 Quest Skill
Champion Skill Points Used: 69 Left: 0

Stats:

Aaron’s Champion Builds: * My asura build (I use this only to defend in WoE 1.0).

Max Stats:

  • Str 130
  • Agi ~
  • Dex 120
  • Int 30+ (until 1400 sp)
  • Vit 40+
  • Luk ~

Woe 2.0:

  • Str 110
  • Agi ~
  • Dex 120 to 130
  • Int 20+ (spare points)
  • Vit 80 (resist Stun)
  • Luk ~

What to Know:

The Champion’s main goal is to destroy invaders in Emp Room, NOT SEEK THEM. The Champs stay at or near the Emperium. Be ready for the enemy SinX to pop out to attack emperium, wait for them to get Stone Cursed, Lex Aterna, Frozen, and/or Full Strip. Once the enemy is disabled, ASURA! If you have two Champions you can both time the Asura to instantly kill the normally tough enemies.

Once we have 3 Champions the third can patrol the outer area of the emp with Sunlight Boxes/Maya Purple. Seek and destroy enemy ecallers.

On attack: Stay with the party and work with the team. I know you can body relocate half the castle, that’s great. It would really help if you stay on your party leader and protect the support classes that you NEED.

Items:

  • Slims/Mastelas (500 to 1000)
  • Dex/Str/Int Food (20+)
  • Panacea/Royal Jelly (20+)
  • Blue Potions/Strawberries (1000 to 2000)
  • Ygg Seeds/Berries (50+)
  • Aloevera (20+)
  • Box of Resentments (20+)

Back to Class

Gypsy~

Gear:

All Items should be +4 or better (Except for mid headgear, lower headgear, and accessories as these are not refine-able.)

Beret OR Feathered Beret OR Angelic Tiara (Damage taken from Demi-Human monsters is reduced by 15%. Vit +5 [slotted]; with Leib Olmai Card (10% resistance against Fire Property), Giant Hornet Card (10% resistance against Wind Property), or Leaf Cat Card (10% resistance against Water Property)

Ears/Sunglasses of the Red Bull

Glittering Jacket with Marc Card (Immune to Frozen Status) or Evil Druid Card (Int +1, Def +1, and gives Undead Property 1)

Rope [4] with 4 Fabre Cards (VIT + 1, Maximum HP + 100) or add a Golem Card (Make a weapon indestructible, except in upgrade attempts, ATK + 5)

Valk Shield with Thara Frog Card (Reduce damage from Demi Human by 30%)

Wool Scarf with Raydric Card (Resist Neutral Damage by 20%)

Tidal Shoes with
Verit Card (Maximum HP and SP + 8%) OR
Gold Acidus Card (Maximum HP and SP + 4% [Refine Rate 0~4] Additional Maximum HP and SP + 4% & HP and SP Recovery + 5%) OR
Green Ferus Card (VIT + 1, Maximum HP + 10%)

Rosary with Smokie Card (Gives Hide Skill)

Rosary with Horong Card (Gives Sight Skill)

Skills:

Please have:

  • Loki’s Veil Ensemble
  • Tarot Card of Fate
  • Please Don’t Forget Me (the green one)
  • Longing for Freedom

Once you have those, some other useful skills to have are:

  • Service for you
  • Eternal Chaos Ensemble
  • Scream

Sample Skill Build:

— Archer Skills Below —

Owl’s Eye 10 / 10

Vulture’s Eye 10 / 10

Improve Concentration 10 / 10

Double Strafing 10 / 10

Arrow Shower 9 / 10

Arrow Crafting 1 Quest Skill

Charge Arrow 1 Quest Skill

Archer Skill Points Used: 49 Left: 0

— Gypsy Skills Below —

Adaptation to Circumstances 1 / 1

Encore 1 / 1

Eternal Chaos Na / 1

A Drum on the Battlefield Na / 5

Loki’s Veil 1 / 1

Dancing Lesson 10 / 10

Throw Arrow Na / 5

Ugly Dance 3 / 5

Scream 5 / 5

Humming Na / 10

Please Don’t Forget Me 10 / 10

Fortune’s Kiss Na / 10

Service for You 10 / 10

Moonlit Water Mill Na / 5

Marionette Control 1 / 1

Longing for Freedom 5 / 5

Wand of Hermode Na / 5

Tarot Card of Fate 5 / 5

Wink of Charm 1 Quest Skill

Gypsy Skill Points Used: 52 Left: 17

Stats:

  • Str 10 to 30
  • Agi ~
  • Vit 100 (Immune to Stun)
  • Int 80 (More SP to last casting Songs)
  • Dex 10 to 30+ (Cast time of Tarot? Feedback appreciated)
  • Luk

Any feedback on this build would be appreciated. It is intended to be a FS Woe Build.

Know How:

On Defense: If there is no other Gypsy on then you get to be on Loki’s Veil Duty. You can use Longing for Freedom to act freely in Loki’s Veil, but only one of the two ensemble musicians can use the skill at once. If the Clown isn’t doing Longing for freedom, then use it yourself. Cast Tarot of Fate on enemies inside the precast. Practice the limited area you can walk. Also you can glitch yourself on the same square as the clown. This makes it hard to target you, and easier for others to target enemies. I Highly suggest not standing on the spawn point of Emp Room, it’s tougher for allies to target enemies.

If there is already a Loki’s Gypsy then use one of these skills to support defense:

Service for You: Add 25% SP and reduces SP consumption by 50%. You can improve the casting sp recovery of the pre-casters and get rid of the need for SP items.

Scream: Will stun enemies and any allies in the same party as you. Make sure if you want to scream to be in a party with other stun-proof characters (other gypsies for example).

On attack: You use Please Don’t Forget Me and Tarot on enemies. Stay with everyone else.

*Note* Use a second whip to quickly end a song without using adaptation to circumstances. If you switch whips (even if it’s exactly the same kind of whip) the song will end. This will save you moving time and skill delay.

Woe 2.0: Your job is to SCREAM and keep screaming. See above for party requirements.

Items:

  • Slims/Mastelas (500 to 1000)
  • Panacea/Royal Jelly
  • Blue Potions/Strawberries (50 to 100+)
  • Ygg Seeds/Ygg Berries (5 to 10)

Back to Class

High Priest

Gear:

All Items should be +4 or better (Except for mid headgear, lower headgear, and accessories as these are not refine-able.)

Beret OR Feathered Beret OR Angelic Tiara (Damage taken from Demi-Human monsters is reduced by 15%. Vit +5 [slotted]; with Leib Olmai Card (10% resistance against Fire Property), Giant Hornet Card (10% resistance against Wind Property), or Leaf Cat Card (10% resistance against Water Property)

Ears/Sunglasses of the Red Bull

Saint’s Robe OR Silk Robe with Marc Card (Immune to Frozen Status) or Evil Druid Card (Int +1, Def +1, and gives Undead Property 1)

Staff of Recovery +7 or better, OR Survivors Rod (Dex type) with Golem Card (Make a weapon indestructible, except in upgrade attempts, ATK + 5)

Valk Shield with Thara Frog Card (Reduce damage from Demi Human by 30%)

Wool Scarf with Raydric Card (Resist Neutral Damage by 20%)

Tidal Shoes with
Verit Card (Maximum HP and SP + 8%) OR
Gold Acidus Card (Maximum HP and SP + 4% [Refine Rate 0~4] Additional Maximum HP and SP + 4% & HP and SP Recovery + 5%) OR
Green Ferus Card (VIT + 1, Maximum HP + 10%)

Gloves with Zerom Cards (Dex +3)

Rosary with Alligator Card (Receive 5% less damage from Long Range Physical attack)

Skills:

Bessing, Increase Agility, Ruwach, Pneuma, Warp
Safety wall, Sanctuary, Aspersio, Lex Aterna, Assumptio (maybe Kyrie Elison for when Ka Buffed)

Here’s an example Emp Priest build:

*This is not the bible of Emp Builds, just a guide to help you out.*

— Acolyte Skills Below —
Divine Protection 5 / 10
Demon Bane 10 / 10
Ruwach 1 / 1
Pneuma 1 / 1
Teleportation 2 / 2
Warp Portal 4 / 4
Heal 3 / 10
Increase Agility 10 / 10
Decrease Agility 10 / 10
Aqua Benedicta 1 / 1
Signum Crucis Na / 10
Angelus 2 / 10
Blessing 10 / 10
Cure Na / 1
Holy Light 1 Quest
Acolyte Skill Points Used: 49 Left: 0
— High Priest Skills Below —
Increase SP Recovery 3 / 10
Safety Wall 10 / 10
Mace Mastery 10 / 10
Impositio Manus 5 / 5
Suffragium Na / 3
Aspersio 4 / 5
Sanctuary 10 / 10
Slow Poison Na / 4
Status Recovery 1 / 1
Kyrie Eleison Na / 10
Magnificat Na / 5
Lex Divina 5 / 10
Lex Aeterna 1 / 1
Assumptio 5 / 5
Mana Recharge 5 / 5
High Priest Skill Points Used: 69 Left: 0

Stats:

  • Str 20+
  • Agi ~
  • Vit 90+
  • Int 70 to 80
  • Dex 100+
  • Luk ~

The point is that high dex, vit, and lots of potions are to be used to tank.

Basic Know How:

The Equipment should be tank oriented, not stat oriented.

1) Town Procedure: You need to be in your guild’s ventrilo (or teamspeak). If you aren’t in Vent/TS, you won’t hear the leader’s command to “open three portals in the south” of town. If you open a portal while everyone is waiting you will WEAKEN our attack. People must attack together fully buffed to contend with the high level of competition.

Paradox Rule: If you keep opening portals without being told to, you will be expelled from guild. *Fair warning because we have some harsh leaders*

2) Attack Procedure: You will have to keep buffing outside the pre-castle. EVERYONE will group up outside castle as quickly as possible. During this time buff anyone that was missed in town. Once GO is yelled in vent or in game we ALL rush together. HP will cast Decrease Agility and Lex Aterna on any enemies, but prioritize staying with the GROUP over de-buffing enemies. Wait at all portals for everyone and then go through. In the pre-emp room, buff anyone that is de-buffed and wait as a group to rush into emperium. Inside the emporium room, Pnuema on the emp to prevent them from safeywalling.

*Note: If we are using Ka Buffs from soul linkers, Assumptio will cancel them. Assumptio also can’t be used inside castle, but Kyrie Elison can be cast inside. Kyrie Elison doesn’t negate Ka Buffs either, it stacks with them.

3) Defense Procedure: Your number one job is to cast Safety Wall and Sanctuary on the Emperium when defending. Only one space on the emperium will benefit from Safety Wall, the Top Right corner. If there are multiple priests then 1 of them protects the precast party with Pneuma and Sactuary. Buffs are necessary in emperium, but not when there is a SinX attacking. Prioritize Safety Wall spam on the emperium.

Items to have:

  • Slims/Mastelas (500 to 1000)
  • Dex Food (20+)
  • Panacea/Royal Jelly (20+)
  • Blue Potions/Strawberries (50 to 100)

Back to Class

High Wizard~

Gear:

*NOTE* Gears which make cast time uninterruptable – like Phen Card, Bloody Butterfly Card, and Orlean’s Uniform – do not work in Woe. The only way to achieve uninterruptable cast in Woe is to receive Devotion skill by a Paladin class.

All Items should be +4 or better (Except for mid headgear, lower headgear, and accessories as these are not refine-able.)

Beret OR Feathered Beret OR Viking Helm (All stats +4 [slotted]); with Leib Olmai Card (10% resistance against Fire Property), Giant Hornet Card (10% resistance against Wind Property), or Leaf Cat Card (10% resistance against Water Property)

Ears/Sunglasses of Intelligence

Silk Robe with Marc Card (Immune to Frozen Status) or Evil Druid Card (Int +1, Def +1, and gives Undead Property 1), OR Ghostring Card would also be nice to have (but who wouldn’t like to have a Ghostring Card?).

Rod [4] with 4 Drops Cards OR 3 Drops Cards (Dex +1, Hit +3) and 1 Golem Card (Make a weapon indestructible, except in upgrade attempts, ATK + 5), OR Survivors Rod (Dex type) with Golem Card or Drops Card, OR use Staff of Wizardry to combo with the Spiritual Rings on defense

Valk Shield with Thara Frog Card (Reduce damage from Demi Human by 30%)

Wool Scarf with Raydric Card (Resist Neutral Damage by 20%)

Tidal Shoes with
Verit Card (Maximum HP and SP + 8%) OR
Gold Acidus Card (Maximum HP and SP + 4% [Refine Rate 0~4] Additional Maximum HP and SP + 4% & HP and SP Recovery + 5%) OR
Green Ferus Card (VIT + 1, Maximum HP + 10%)

Gloves with Zerom Cards (Dex +3) and on defense use Spiritual Rings

Stats:

  • Str 10
  • Agi ~
  • Vit 20 to 40
  • Int 120 to 140+
  • Dex 90 to 110
  • Luk ~

Skills:

  • Meteor Storm
  • Storm Gust
  • Safety Wall
  • Quagmire (on defense cast on the spawn point)
  • Amplify Magic Power
  • Increased SP Recovery
  • Heaven’s Drive
  • Sight
  • Sight Blaster (Wizard Quest Skill)
  • Ganbantein

Sample Build:

Increase SP Recovery 5 / 10

Sight 1 / 1

Napalm Beat 7 / 10

Safety Wall 10 / 10

Soul Strike 7 / 10

Cold Bolt 5 / 10

Frost Diver 1 / 10

Stone Curse 8 / 10

Fire Bolt Na / 10

Lightning Bolt 4 / 10

Thunder Storm 1 / 10

Energy Coat 1 Quest Skill

Magician Skill Points Used: 49 Left: 0

— High Wizard Skills Below —

Sight Trasher 2 / 10

Meteor Storm 10 / 10

Jupiter Thunder 5 / 10

Lord of Vermillion 10 / 10

Water Ball Na / 5

Ice Wall 1 / 10

Frost Nova Na / 10

Storm Gust 10 / 10

Earth Spike 3 / 5

Heaven’s Drive 4 / 5

Quagmire 5 / 5

Monster Property 1 / 1

Soul Drain 1 / 10

Magic Crasher 1 / 1

Amplify Magic Power 10 / 10

Napalm Vulcan Na / 5

Ganbantein 1 / 1

Gravitation Field 5 / 5

Sight Blaster 1 Quest Skill

High Wizard Skill Points Used: 69 Left: 0

Know How:

On Attack: The trick to playing wiz in woe is to cast ahead of you and run through the Area of Effect while the skill is delayed. Keep moving WITH the party. A Wiz should never EVER be alone in woe. Everyone should wait outside castle for everyone else before attacking, especially HW. If there is a Paladin you should be sticking to him/her and begging for devotion on attacks. Inside the enemy precast, spam those slims. You can try casting a strong SG on the Enemy Precast line or help by stone cursing the defenders. Once near the Emperium, Safety Wall yourself and then cast Gravitational Field under the Emp. Grav Field increases your guild’s chances of getting that last hit on emperium. HW are decent emp breakers with this skill, but Grav Field Doesnt Stack. If someone else is already Graving, Help by Freezing (SG) or Stone cursing other enemies. Use Ganbantein to remove: Traps, Land Protector, Deluge, Quagmire, Safety wall, Wall of Fog, or any ground based skill. (I don’t believe this works on Pneuma)

On Defense: REMEMBER: STORM GUST DOES NOT STACK. Meteor Storm does stack. ONE HW will cast Storm Gust, ONE HW will cast LOV, and the rest of the HW cast Meteor Storm. One of the HW (not the SG one) needs to cast 2 exact safety walls on the Loki’s Clown and Gypsy. This job goes to the HW who can precast with effects turned on, cast on an exact loction with effects on, and keep track of s-wall with effects on. This is not an easy task. If you haven’t done it before, practice with a Clown and Poem of Bragi in town. Another of the non-SG HWs needs to cast Quagmire on the spawn point. This will slow enemies. Heavens Drive will unhide/uncloak enemies, but does not need to be spammed. Use HD to stop enemies from grimtoothing.

YOU NEED SLIMS AND YOU NEED TO PAY ATTENTION AND POT BEFORE DYING.

Items:

  • Slims (200+ however much you can carry without being overweight.)
  • Strawberries (lightweight SP)
  • Int Food (2 on you and more given to a friendly smith or creator)
  • Dex Food (2 on you and more given to an allied creator or smith)
  • Panacea (1 to 5)
  • Blue Gems (for Safety Wall, Gravitation Field, and Ganbantein 20+)
  • Yellow Gems (for Ganbantein 20+)
  • Dark Crystal Fragments (bring 100 on you and give 100+ to an allied creator or smith to carry for you.)

*Dark Crystal fragments are consumed each time that a ka-buff reflection is absorbed. The Wizard must be soul linked for this to work!

Back to Class

Lord Knight~

Gear:

All Items should be +4 or better (Except for mid headgear, lower headgear, and accessories as these are not refine-able.)

Beret OR Feathered Beret OR Angelic Tiara (Damage taken from Demi-Human monsters is reduced by 15%. Vit +5 [slotted]; with Leib Olmai Card (10% resistance against Fire Property), Giant Hornet Card (10% resistance against Wind Property), or Leaf Cat Card (10% resistance against Water Property) AND/OR Evil Tiara (Increase damage on Demi-Human monsters by 10% Str +3 [slotted]) with Cramp Card (Add a 1% chance of gaining a certain amount of Zeny each time a monster is killed, + Tarou: STR + 3)

Ears/Sunglasses of the Red Bull

Chainmail OR Glittering Jacket OR Silk Robe with Marc Card (Immune to Frozen Status) OR Evil Druid Card (Int +1, Def +1, and gives Undead Property 1)

Katana [4] with 3 Hydra Cards (Increase damage on Demi-Human monster by 20%) and 1 Skeleton Worker (Increase damage inflicted on Medium size monster by 15%, ATK + 5), Executioner (Pierces Defense of Demi-Human monster, Increases damage inflicted on Demi-Human monster by 20%, but increases damage received from Demi-Human monster by 10%) *Quest Item Only* *For Maximum damage*

Swordbreaker (A powerful dagger that is specially constructed to destroy the enemy’s weapon by a low chance) OR Mailbreaker (An incredibly sharp dagger built to puncture and destroy an enemy’s armor by a low chance) *Preferably Mailbreaker[3] *Socket NPC to make* with Marina cards (Freeze an enemy when you attack (Success Chance 5%), ATK + 5) to break the enemy’s armor and then freeze them.* *Both are Quest Items Only*

OR Pole Axe with Golem Card (Make a weapon indestructible, except in upgrade attempts, ATK + 5) OR Hydra Card *Highly suggest that you don’t try to use a spear build in FeelRO, it’ll just suck for you.*

Wool Scarf with Raydric Card (Resist Neutral Damage by 20%)

Tidal Shoes with
Verit Card (Maximum HP and SP + 8%) OR
Gold Acidus Card (Maximum HP and SP + 4% [Refine Rate 0~4] Additional Maximum HP and SP + 4% & HP and SP Recovery + 5%) OR
Green Ferus Card (VIT + 1, Maximum HP + 10%)

Ring with Mantis Card (Str +3)

Ring with Tarou Card (Str +2) Combos with Cramp card for more Total Str

Rosary with Smokie Card (Gives Hide Skill)

Rosary with Horong Card (Gives Sight Skill)

Stats:

Agi Build:

  • Str 110+
  • Agi 100
  • Vit 40+
  • Int ~
  • Dex 40+
  • Luk ~

Str/Vit Build:

  • Str 120+
  • Agi ~
  • Vit 100
  • Int ~
  • Dex 50+
  • Luk ~

Skills:

*Just an Example build there are many ways to go about it.

— Swordsman Skills Below —

Sword Mastery 1 / 10

Two-Handed Sword Mastery 10 / 10

Increase HP Recovery 10 / 10

Bash 10 / 10

Provoke 5 / 10

Magnum Break 5 / 10

Endure 8 / 10

Moving HP Recovery 1 Quest Skill

Fatal Blow 1 Quest Skill

Auto Berserk 1 Quest Skill

Swordsman Skill Points Used: 49 Left: 0

— Lord Knight Skills Below —

Spear Mastery 9 / 10

Pierce 3 / 10

Spear Boomerang 5 / 5

Two-Hand Quicken 10 / 10

Auto Counter 5 / 5

Bowling Bash 10 / 10

Riding 1 / 1

Cavalry Mastery 5 / 5

Aura Blade 5 / 5

Parrying 10 / 10

Concentration 5 / 5

Tension Relax Na / 1

Frenzy 1 / 1

Head Crush Na / 5

One-Hand Quicken 1 Soul Linked

Charge Attack 1 Quest Skill

Lord Knight Skill Points Used: 69 Left: 0

Know How:

On Attack: Speed Potion and try to disable the Precast with BB. If there is a significant defense you will need tanking gear, if not then use the Str gear.

If you are playing LK on FeelRO don’t expect to be a killer. If you want to kill other people, you should switch class. Knights are more useful interrupting the pre-cast using an edge or mailbreaker than actually killing, because of their slow as snails killing speed.

On Defense: Poke, Kill, and POT. When your guild is defending LKs are the enemy emergency caller’s worst nightmare. Have Boxes of Sunlight or Maya Purple, and Horong Card. This will make you a bane to enemy e-callers in our emp. You also get the glee of ruining a guild master’s day. It’s rather fun: Emergency Call!! Poke! Emergency Call! Poke Poke! If you encounter a stalker using Chasewalk call out in guild and a Prof or High Wiz can use Heaven’s drive to detect him.

Items:

  • Slims/Mastelas (500 to 1500)
  • Panacea/Royal Jelly (20)
  • Blue Potions/Strawberries (20+)
  • Ygg Seeds/Berries (50+)
  • Berserk Potions (80+)
  • Str Food (20+)
  • Dex Food (20+)
  • Endow Scrolls (50+ of Fire and Wind)
  • Box of Resentment (20+)
  • Speed Potions (150+)

Back to Class

Paladin~

Gear:

All Items should be +4 or better (Except for mid headgear, lower headgear, and accessories as these are not refine-able.)

Beret OR Feathered Beret OR Angelic Tiara (Damage taken from Demi-Human monsters is reduced by 15%. Vit +5 [slotted]) with Leib Olmai Card (10% resistance against Fire Property), Giant Hornet Card (10% resistance against Wind Property), or Leaf Cat Card (10% resistance against Water Property)

Ears/Sunglasses of the Red Bull

Silk Robe OR Chainmail OR Legion Plate Armor with Marc Card (Immune to Frozen Status) or Evil Druid Card (Int +1, Def +1, and gives Undead Property 1)

Club [4] with Drops Cards (Dex +1, Hit +3), OR Club [4] with Fabre Cards (Vit+ +1, Maximum HP +100) OR Combat Knife (Add a 10% resistance against Demi-Human monster, but increases damage received from Demon monster by 10%, Pierces Defense of Demi-Human monster) *Maces are unbreakable* ~thanks lold

Valk Shield with Thara Frog Card (Reduce damage from Demi Human by 30%)

Wool Scarf with Raydric Card (Resist Neutral Damage by 20%)

Tidal Shoes with Verit Card (Maximum HP and SP + 8%) OR

Matyr Card (Maximum HP + 10%, AGI + 1) OR
Gold Acidus Card (Maximum HP and SP + 4% [Refine Rate 0~4] Additional Maximum HP and SP + 4% & HP and SP Recovery + 5%) OR
Green Ferus Card (VIT + 1, Maximum HP + 10%) OR

Gloves with Zerom Cards (Dex +3)

Rosary with Alligator Card (Receive 5% less damage from Long Range Physical attack)

Rosary with Smokie Card (Gives Hide Skill)

Skills:

Make sure to Have Gospel and Devotion. This is just an example Build.

Why does a Paladin need Defender in woe? Versus Grimtooth.

— Swordsman Skills Below —
Sword Mastery Na / 10
Increase HP Recovery 10 / 10
Bash 10 / 10
Provoke 10 / 10
Magnum Break 9 / 10
Endure 10 / 10
Moving HP Recovery 1 Quest Skill
Fatal Blow 1 Quest Skill
Auto Berserk 1 Quest Skill
Swordman Skill Points Used: 49 Left: 0
— Paladin Skills Below —
Divine Protection 3 / 10
Demon Bane 5 / 10
Heal Na / 10
Cure 1 / 1
Spear Mastery Na / 10
Riding 1 / 1
Cavalry Mastery Na / 5
Faith 10 / 10
Auto Guard 7 / 10
Shield Charge 3 / 5
Shield Boomerang 3 / 5
Reflect Shield 5 / 10
Holy Cross 6 / 10
Grand Cross 4 / 10
Devotion 5 / 5
Defender 5 / 5
Pressure 1 / 5
Sacrifice Na / 5
Gospel 10 / 10
Shrink 1 Quest Skill
Paladin Skill Points Used: 69 Left: 0

Stats:

  • Str 20+ (to carry massive amounts of supplies especially potions/mastelas)
  • Agi ~
  • Vit 110 (Status immunity and more benefit from potions just be ready to spam potions)
  • Int ~ (Spare points)
  • Dex 90+ (Faster Devotion Cast)
  • Luk ~

What to Know:

First: Do not use Sacrifice in Woe. Reducers make it useless.

Second: Do not use Shield Chain in Woe. Reducers make it useless.

Third: You should be in a Full Support Build.

On Defense: Stand with the precast and use Devotion and then Gospel. If there are multiple Paladins Set up one with the defending emp priest and champions.

On Attack: When attacking focus on Devotion. Gospel the prof to give them insta-cast right before going into emp room. When running into the castle, don’t use the skill defender it makes everyone you’ve devotioned walk extra slooooooooooooooow. Use Defender right before entering the Emperium Room.

I just want to point out something for new Paladins. If you get full stripped, most classes have to cry and relog. Paladins can just Gospel and are dispelled of all negative effects. It’s nice to have.

Items you need:

  • Slims/Mastelas (500 to 1000)
  • Panacea/Royal Jelly
  • Blue Potions/Strawberries (20+)
  • Ygg Seeds/Berries (10+)

Back to Class

Prof~

Gear:

All Items should be +4 or better (Except for mid headgear, lower headgear, and accessories as these are not refine-able.)

Beret OR Feathered Beret OR Angelic Tiara (Damage taken from Demi-Human monsters is reduced by 15%. Vit +5 [slotted]) OR Viking Helm (All stats +4 [slotted]); with Leib Olmai Card (10% resistance against Fire Property), Giant Hornet Card (10% resistance against Wind Property), or Leaf Cat Card (10% resistance against Water Property)

Ears/Sunglasses of Red Bull OR Tactics

Silk Robe with Marc Card (Immune to Frozen Status) or Evil Druid Card (Int +1, Def +1, and gives Undead Property 1)

Rod [4] with 4 Drops Cards OR 3 Drops Cards (Dex +1, Hit +3) and 1 Golem Card (Make a weapon indestructible, except in upgrade attempts, ATK + 5), OR Survivors Rod (Dex type) with Golem Card or Drops Card, OR Combat Knife is best (Add a 10% resistance against Demi-Human monster, but increases damage received from Demon monster by 10%, Pierces Defense of Demi-Human monster)

Valk Shield with Thara Frog Card (Reduce damage from Demi Human by 30%)

Wool Scarf with Raydric Card (Resist Neutral Damage by 20%)

Tidal Shoes with
Verit Card (Maximum HP and SP + 8%) OR
Gold Acidus Card (Maximum HP and SP + 4% [Refine Rate 0~4] Additional Maximum HP and SP + 4% & HP and SP Recovery + 5%) OR
Green Ferus Card (VIT + 1, Maximum HP + 10%)

Gloves with Zerom Cards (Dex +3)

Rosaries with Alligator Card (Receive 5% less damage from Long Range Physical attack)

Rosary with Smokie Card (Gives Hide Skill)

Skills:

There are two kinds of Profs we need. One kind is a Mindbreak Prof out of guild, and the other kind is Spiderweb/Dispel Prof.

Mindbreaker Build

Use left-over points any way you like.

— Magician Skills Below —
Increase SP Recovery 10 / 10
Sight 1 / 1
Napalm Beat 7 / 10
Safety Wall 10 / 10
Soul Strike 5 / 10
Cold Bolt 1 / 10
Stone Curse 10 / 10
Fire Bolt 1 / 10
Lightning Bolt 1 / 10
Energy Coat 1 Quest Skill
Magician Skill Points Used: 46 Left: 3

— Professor Skills Below —
Earth Spike 1 / 5
Heaven’s Drive Na / 5
Monster Property 1 / 1
Advanced Book 5 / 10
Cast Cancel 5 / 5
Magic Rod 5 / 5
Spell Breaker 5 / 5
Free Cast Na / 10
Flame Launcher Na / 5
Frost Weapon 2 / 5
Lightning Loader 2 / 5
Seismic Weapon 1 / 5
Deluge 5 / 5
Violent Gale 2 / 5
Dispell 5 / 5
Health Conversion 5 / 5
Soul Change 1 / 1
Soul Burn 5 / 5
Mind Breaker 5 / 5
Wall of Fog 1 / 1
Professor Skill Points Used: 56 Left: 13

Web, Dispel, and Land Protector Build

Use left-over points any way you like.

— Magician Skills Below —
Increase SP Recovery 10 / 10
Sight 1 / 1
Napalm Beat 7 / 10
Safety Wall 10 / 10
Soul Strike 5 / 10
Cold Bolt 1 / 10
Stone Curse 10 / 10
Fire Bolt 1 / 10
Lightning Bolt 1 / 10
Energy Coat 1 Quest Skill
Magician Skill Points Used: 46 Left: 3

— Professor Skills Below —
Monster Property 1 / 1
Advanced Book 9 / 10
Cast Cancel 5 / 5
Magic Rod 3 / 5
Spell Breaker 3 / 5
Free Cast 5 / 10
Auto Spell 1 / 10
Flame Launcher 2 / 5
Frost Weapon 2 / 5
Lightning Loader 2 / 5
Dragonology 4 / 5
Volcano 3 / 5
Deluge 5 / 5
Violent Gale 3 / 5
Land Protector 5 / 5
Dispell 5 / 5
Health Conversion 5 / 5
Soul Change 1 / 1
Soul Burn 2 / 5
Memorize 1 / 1
Wall of Fog 1 / 1
Spider Web 1 / 1
Double Casting Na / 5
Professor Skill Points Used: 69 Left: 0

Stats:

  • Str 20+
  • Agi ~
  • Vit 97 (Status Immunity)
  • Dex 110+
  • Int 20+
  • Luk ~

What to Do:

On Defense:

Mindbreaker Prof

One Prof will be in a non-allied guild. This will be the MB Prof. The MB Prof must be able to tank the pre-cast using slim potions/mastelas. Once through precast, stand with the wizards and cast Mindbreaker on them. Mindbreaker will cause them to have double the magic attack. If the wizards get low on SP, use Soul Change and Health Conversion. Once the Wizards have MB and SP turn to Mindbreaking enemies as they come in because Mindbreaker increases the damage you take from Magic (make sure NOT to Mindbreaker enemy wizards just in case they survive pre-cast). You can use Spellbreaker to interrupt enemy ecalls.

In Guild Profs:

Stand in the precast and target enemies on the spawn point (as long as no enemies are at the emp) casting Dispel and then Spiderweb to hold attackers in place. Soul Change any pre-casters who need SP.

If we get an enemy Prof on the emperium, Clown (Frost Joker/Tarot), High Priest (Lex Aterna), and Champ (Asura once they freeze) will disable it. Our Profs should cast LP over the enemy LP and then IMMEDIATELY CAST Deluge to remove their Land Protector. THAT’S RIGHT! DON’T RUN AWAY and try to change the LP location. Stay right where you are because the enemy Prof will try to cast LP again so be ready to remove it again. Deluge will slow their breakers for an added bonus. OR You can try to Spellbreak them before their cast completes. Most enemy LP profs will have near instant though. Spellbreaker is very effective at stopping Emergency Call.

On Attack: Get through the precast to an un-Loki’s Veiled spot and cast Land Protector. Try to get Poem of Bragi and Gospel before attempting this. Once this is achieved move to the Emperium and cast Land Protector there to block the safety walls and sanctuary. You can also take a build with Heaven’s Drive and use this to unhide grimtoothers and chasewalked stalkers, but in my opinion this should be the Wizard’s job.

Items:

  • Slims (200+ however much you can carry without being overweight.)
  • Strawberries (lightweight SP)
  • Dex Food (2 on you and more given to an allied creator or smith)
  • Panacea (1 to 5)
  • Blue Gems (for Safety Wall, and Land Protector)
  • Yellow Gems (for Land Protector)
  • Red Gems (for Stone Curse)
  • Spiderwebs (for Spiderweb 300+)

Back to Class

Sniper~

Gear:

All Items should be +4 or better (Except for mid headgear, lower headgear, and accessories as these are not refine-able.)

Beret OR Feathered Beret OR Angelic Tiara (Damage taken from Demi-Human monsters is reduced by 15%. Vit +5 [slotted]) with Leib Olmai Card (10% resistance against Fire Property), Giant Hornet Card (10% resistance against Wind Property), or Leaf Cat Card (10% resistance against Water Property)

Ears/Sunglasses of Red Bull

Silk Robe OR Sniping Suit with Marc Card (Immune to Frozen Status) or Evil Druid Card (Int +1, Def +1, and gives Undead Property 1)

Main Gauche [4] with 4 Fabre Cards OR 3 Fabre Cards (VIT + 1, Maximum HP + 100) and 1 Golem Card (Make a weapon indestructible, except in upgrade attempts, ATK + 5), OR Combat Knife is best (Add a 10% resistance against Demi-Human monster, but increases damage received from Demon monster by 10%, Pierces Defense of Demi-Human monster)

*That’s right! No Bow as a FS Trapper, no sir.

Valk Shield with Thara Frog Card (Reduce damage from Demi Human by 30%)

Wool Scarf with Raydric Card (Resist Neutral Damage by 20%)

Tidal Shoes with
Verit Card (Maximum HP and SP + 8%) OR
Gold Acidus Card (Maximum HP and SP + 4% [Refine Rate 0~4] Additional Maximum HP and SP + 4% & HP and SP Recovery + 5%) OR
Green Ferus Card (VIT + 1, Maximum HP + 10%)

Gloves with Zerom Cards (Dex +3)

Rosaries with Alligator Card (Receive 5% less damage from Long Range Physical attack)

Rosary with Smokie Card (Gives Hide Skill)

Skills:

Ankle Snare, Detecting, Remove Trap, Spring Trap

— Archer Skills Below —
Owl’s Eye 10 / 10
Vulture’s Eye 10 / 10
Improve Concentration 10 / 10
Double Strafing 10 / 10
Arrow Shower 9 / 10
Arrow Crafting 1 Quest Skill
Charge Arrow 1 Quest Skill
Archer Skill Points Used: 49 Left: 0

— Sniper Skills Below —
Skid Trap 1 / 5
Land Mine 1 / 5
Ankle Snare 5 / 5
Shockwave Trap Na / 5
Flasher Na / 5
Remove Trap 1 / 1
Beast Bane 6 / 10
Falconry Mastery 1 / 1
Steel Crow 10 / 10
Blitz Beat 5 / 5
Detecting 4 / 4
Spring Trap 5 / 5
True Sight 10 / 10
Falcon Assault 5 / 5
Sharp Shooting 5 / 5
Wind Walk 10 / 10
Beast Strafing 1 Soul Linked
Phantasmic Arrow 1 Quest Skill
Sniper Skill Points Used: 69 Left: 0

Stats:

*Use this as an Outline not a Bible, feedback is welcome!

  • Str 80+ (to carry 500+ traps without being overweight)
  • Agi ~
  • Vit 97 (97 to 100 for immunity to status)
  • Dex
  • Int 30+ (put remainder here)
  • Luk ~

Know How:

On Attack: Stay with the group. When you run past the flag return spawn point, trap the area to slow down any returning defenders. The flag return spawn point is where the defending castle’s people will appear when they click on the flags outside to return. If you don’t know where this is ask your guild master, they should know.

On Defense – > Trapmasters: The whole defense relies on trapping the enemy in Precast.

This is a Great picture of both: what you SHOULD and SHOULD NOT do.

Note that the Right/East side Sniper is sitting and there are no traps. Note that the Upper/North side is trapped all to heck and the Sniper is standing ready to detect spam or Re-Trap as necessary.

See how the Paladin is trying to run into the emp?

DO NOT PLOW THE ENTRANCE. Our own traps can’t be seen unless you were on screen when it was placed. Let the Sniper Detect (so traps become visible) or better yet warn in vent or guild chat that you need to come into the emp room.

Snipers: to let members in or to re-trap please use Lock Gate method. It’s best to re-trap before the traps fall. This means you: remove trap, walk forward, trap behind you, replace front traps, remove back traps, walk backward, trap some more, move out, trap again. Timing the traps is essential!

I REPEAT: DO NOT PLOW THE ENTRANCE.

Items:

  • Traps (400+)
  • Slims/Mastelas (500+)
  • Panacea/Royal Jelly
  • Blue Potions/Strawberries (50+)
  • Ygg Seeds/Berries (10+)

Back to Class

Stalker~

Gear:

All Items should be +4 or better (Except for mid headgear, lower headgear, and accessories as these are not refine-able.)

Beret OR Feathered Beret OR Angelic Tiara (Damage taken from Demi-Human monsters is reduced by 15%. Vit +5 [slotted]) OR Viking Helm (All Stats +4 [slotted]) with Leib Olmai Card (10% resistance against Fire Property), Giant Hornet Card (10% resistance against Wind Property), or Leaf Cat Card (10% resistance against Water Property)

Ears/Sunglasses of Red Bull/Tactics

Assassin Robe with Marc Card (Immune to Frozen Status) or Evil Druid Card (Int +1, Def +1, and gives Undead Property 1)

Main Gauche [4] with 4 Drops Cards OR 3 Drops Cards (Dex +1, Hit +3) and 1 Golem Card (Make a weapon indestructible, except in upgrade attempts, ATK + 5), OR Combat Knife is best (Add a 10% resistance against Demi-Human monster, but increases damage received from Demon monster by 10%, Pierces Defense of Demi-Human monster)

Valk Shield with Thara Frog Card (Reduce damage from Demi Human by 30%)

Wool Scarf with Raydric Card (Resist Neutral Damage by 20%)

Tidal Shoes with
Verit Card (Maximum HP and SP + 8%) OR
Gold Acidus Card (Maximum HP and SP + 4% [Refine Rate 0~4] Additional Maximum HP and SP + 4% & HP and SP Recovery + 5%) OR
Green Ferus Card (VIT + 1, Maximum HP + 10%)

Gloves with Zerom Cards (Dex +3)

Rosaries with Alligator Card (Receive 5% less damage from Long Range Physical attack)

Skills:

Hide, Chasewalk, Full Strip, Plagiarize, Flying Side Kick

— Thief Skills Below —
Double Attack 10 / 10
Increase Dodge 10 / 10
Steal 10 / 10
Hiding 10 / 10
Envenom 8 / 10
Detoxify 1 / 1
Sand Attack 1 Quest Skill
Back Sliding 1 Quest Skill
Pick Stone 1 Quest Skill
Throw Stone 1 Quest Skill
Thief Skill Points Used: 49 Left: 0

— Stalker Skills Below —
Sword Mastery Na / 10
Vulture’s Eye Na / 10
Snatcher 4 / 10
Steal Coin 4 / 10
Back Stab 4 / 10
Tunnel Drive 3 / 5
Raid 5 / 5
Strip Weapon 5 / 5
Strip Shield 5 / 5
Strip Armor 5 / 5
Strip Helm 5 / 5
Intimidate 5 / 5
Graffiti Na / 1
Gangster’s Paradise Na / 1
Plagiarism 10 / 10
Chase Walk 5 / 5
Reject Sword 3 / 5
Preserve 1 / 1
Full Strip 5 / 5
Close Confine 1 Quest Skill
Stalker Skill Points Used: 69 Left: 0

Stats:

*Remember this is just an approximation.

Str 20
Agi ~
Vit 50+
Int 50+
Dex 100+
Luk ~

What to Do:

On Attack and Defense: Full Strip! Potion!!!! Potion!!!! Full Strip! Full Strip! Potion!!!! Full Strip! Full Strip! Full Strip! Potion!!!!
Chasewalk! Potion!!!! Potion!!!! Potion!!!!
Full Strip! Full Strip! Full Strip! Full Strip! Potion!!!! Potion!!!! Potion!!!! Potion!!!! Potion!!!!

Rules for stripping. When near the emperium you strip and move away to allow others to target. You do not attack. Full Strip will not break the Ice, or Stone Curse. Once they are stripped however, please move away.

Items:

  • Slims/Mastelas (500 to 1000)
  • Dex Food (20+)
  • Panacea/Royal Jelly
  • Blue Potions/Strawberries (20+)

Back to Class

Whitesmith~

Gear:

All Items should be +4 or better (Except for mid headgear, lower headgear, and accessories as these are not refine-able.)

Beret OR Feathered Beret OR Angelic Tiara (Damage taken from Demi-Human monsters is reduced by 15%. Vit +5 [slotted]) with Leib Olmai Card (10% resistance against Fire Property), Giant Hornet Card (10% resistance against Wind Property), or Leaf Cat Card (10% resistance against Water Property) AND/OR Evil Tiara (Increase damage on Demi-Human monsters by 10% Str +3 [slotted]) with Cramp Card (Add a 1% chance of gaining a certain amount of Zeny each time a monster is killed, + Tarou: STR + 3) AND/OR Viking Helm (All Stats +4 [Slotted]) with Cramp Card.

Ears/Sunglasses of the Red Bull

Silk Robe OR Chainmail OR Legion Plate Armor with Marc Card (Immune to Frozen Status) or Evil Druid Card (Int +1, Def +1, and gives Undead Property 1)

*To disable enemies with Cart Revolution* Swordbreaker (A powerful dagger that is specially constructed to destroy the enemy’s weapon by a low chance) OR Mailbreaker (An incredibly sharp dagger built to puncture and destroy an enemy’s armor by a low chance) *Preferably Mailbreaker[3] with Marina cards (Freeze an enemy when you attack (Success Chance 5%), ATK + 5) to break the enemy’s armor and then freeze them.* *Both are Quest Items Only*

*For Cart Term Damage:* Combat Knife (Add a 10% resistance against Demi-Human monster, but increases damage received from Demon monster by 10%, Pierces Defense of Demi-Human monster), Hurricane’s Fury (Reduces damage received from Medium-sized monsters by 10%, Damage reduction from Medium-sized monsters will increase depending on the refinement rate of this weapon, Attack Speed increases depending on the refinement rate of this weapon, Every time you attack, small chance to cause damage and a 7 cell knockback effect to all enemies within 15 x 15 (PBAoE) cell around you)

Valk Shield with Thara Frog Card (Reduce damage from Demi Human by 30%)

Wool Scarf with Raydric Card (Resist Neutral Damage by 20%)

Tidal Shoes with Verit Card (Maximum HP and SP + 8%) OR

Matyr Card (Maximum HP + 10%, AGI + 1) OR
Gold Acidus Card (Maximum HP and SP + 4% [Refine Rate 0~4] Additional Maximum HP and SP + 4% & HP and SP Recovery + 5%) OR
Green Ferus Card (VIT + 1, Maximum HP + 10%) OR

Ring with Mantis Card (Str +3)

Ring with Tarou Card (Str +2) Combos with Cramp Card for more Total Str

Rosary with Alligator Card (Receive 5% less damage from Long Range Physical attack) and/or Smokie Card (Gives Hide Skill) and/or Horong Card (Gives Sight Skill)

Skills:

— Merchant Skills Below —

Enlarge Weight Limit 10 / 10

Discount 10 / 10

Overcharge Na / 10

Pushcart 10 / 10

Identify 1 / 1

Vending 8 / 10

Mammonite 10 / 10

Cart Revolution 1 Quest Skill

Change Cart 1 Quest Skill

Crazy Uproar 1 Quest Skill

Merchant Skill Points Used: 49 Left: 0

— Whitesmith Skills Below —

Iron Tempering 1 / 5

Steel Tempering Na / 5

Enchanted Stone Craft Na / 5

Smith Dagger Na / 3

Hilt Binding 1 / 1

Weaponry Research 10 / 10

Repair Weapon 1 / 1

Skin Tempering 5 / 5

Hammer Fall 5 / 5

Adrenaline Rush 5 / 5

Weapon Perfection 5 / 5

Over Thrust 5 / 5

Maximize Power 5 / 5

Melt Down 10 / 10

Cart Boost 1 / 1

Full Adrenaline Rush 1 Soul Linked

Weapon Refine Na / 10

Cart Termination 10 / 10

Maximum Over Thrust 5 / 5

Unfair Trick 1 Quest Skill

Greed 1 Quest Skill

Whitesmith Skill Points Used: 69 Left: 0

Stats: (Please give me a more specific Build, I’m estimating here…)

  • Str 70+
  • Agi 60+
  • Vit 97
  • Int ~ (use the leftover points here)
  • Dex 70+
  • Luk ~

What to Do:

On Attack: Stay with everyone. Smiths are strongest with a full guild to back them up! We know you’re all pro, but please stay with the group or a few key support classes.

What do you do in woe? USE CART REVOLUTION with . One Quagmire or Decrease Agility will disable your Cart Termination! Maybe try a Hammer Fall twice to see if they stun, but then FIRE ZE MISSILES (meaning more Cart Rev).

PS: Stay BACK from the Emperium Area. Let Champs deal with anyone that gets that far, and DON’T Break Frozen or Stone Cursed people. Call over a Champion.

Items:

  • Zeni, Lots of Zeni (3,000,000 zeni per woe? Is that too little? Feedback please!)
  • Slims/Mastelas (500 to 1500)
  • Panacea/Royal Jelly (20)
  • Blue Potions/Strawberries (50+)
  • Ygg Seeds/Berries (20+)
  • Str Food (20+)

(Any Foods will increase your chances. Get all that you can!)

Back to Class

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Organization and Tactics:

Beginner’s Crash Course:

On defense, do not run the entrance, there are traps which are intended to stop attackers-not for you to run on like a blithering oaf. You will only see all the traps if you are in the sniper’s guild or party and on the screen when he/she placed them. Please warn the guild in ventrilo/teamspeak or guild chat that you need to come into or leave the emp room.

War of Emperium is about taking the castle and defending it, not just killing enemy guilds. Please show up 30 minutes early. If you aren’t on early enough to get into the correct party do NOT get angry because you aren’t invited immediately.

DO NOT: jump a warp without buffs, run into the castle alone, run ahead of everyone inside the castle, kill random people (woe is about getting the castle not pvp), demand buffs in town, expect a Priest to heal you in castle, go to woe without proper healing items, or get angry when you’re late to woe and don’t get party invite.

Team Strategy:

I will outline a basic team tactic that builds trust in the guild and assigns tasks to different classes. The classes will divide into parties based on their common task. *The less you need to divide everyone the better, however this tactic will give new members some guidance in woe.*

The four parties types we will use are:

1) Stealth Party

2) Defense Party

3) Attack Party

4) Frost Joke and Scream Parties

1) The Stealth team uses mostly Assassins and some bait. (LOL) It’s best for the bait to be a Devotion Paladin. Other great classes to act as lure would be a Champion or Whitesmith. The group will either scout ahead or defend behind as we attack. When the castle is taken this party will patrol the outer castle and use the flags to return on massive incoming. When in the emp room (after recall) patrol between emperium and front line, killing any who enter the emp room. If you can’t kill the person make sure to prevent enemy recalls.

2) The Defense group will use at the very least 1-3 High Wizards. One Casting SG (because Storm Gust does not stack), while the other HW cast Meteor Storm/Quag/Fire Pillars/Jupitel Thunder on the spawn point. If there is a prof with Deluge, use Waterball. All HW: remember to use Amplify Power every other spell! Poem of Bragi from a second clown is amazing for the pre-cast. Creators with Acid Demonstration will take care of the high vit characters. To help keep this whole group alive another priest to pneuma and heal the front line would be optimal. There should be a Paladin with Gospel and Devotion.

Loki’s Veil is set up by Clown and Gypsy on the spawn point inside emperium room. Prof/Wiz/Priest safety wall the loki ensemble. Snipers lay down traps on all avenues from the spawn point. Using Lock Gate method of re-trapping before the traps fall. This means you: remove trap, walk forward, trap behind you, replace front traps, remove back traps, walk backward, trap in front, move out, trap again. Timing the traps is essential! The more traps we have the better.
IF SOMEONE GETS PAST THE PRE-CAST DON’T MOVE!!! Let the Attack and Stealth teams deal with them.

3) The Attack party consists of the Guildmaster (for recall), the Best Emperium breakers, Champions, one or more High Priests, and Paladin to keep them alive. Another class that is effective at taking Emperium (surprisingly) would be a High Wizard with Gravitation Field, and Storm Gust to freeze enemy sinx on the emperium. Once the emperium is taken, the Attack team becomes the last line of defense. The High Priest should have Sanctuary, Safety Wall, and full buffs. Once the front line is down recall will be used, those with the GM should prevent pokes from annoying enemies.

4) Any spare Gypsies and Profs should be in a party alone. They will spam Frost Joker (Clown) and Scream (Gypsy) to freeze and stun enemy attackers. These skills will only affect other party members, but not guild members out of party (read the skill if you don’t believe me). Therefore, having individual parties for each of the spare FJ Clowns and Scream Gypsies is the best tactic.

Once the guild is more comfortable with each other, more advanced tactics can be applied. Please note this guide is intended to be applied to Woe First Edition, and advanced tactics are for you to discover and apply yourselves.

Discover them at the ratemyserver item search engine.

For help on stat and creation calculators go to the ratemyserver calculators.

Here is a screen shot of a basic defense. I have added labels and commonly used terms.

The Paradox Rules during Woe:

No Spamming. Some spam in celebration is alright. If things are getting tough or just really boring don’t scream in vent or spam the chat.
No insulting guildmates. Everyone is doing their best. Save the discussion until after woe is done.
No swearing in all chat. This is to protect you from getting banned for a couple days.
Listen to the guild leaders, if not, why did you join guild?

*Note: This is a Paradox guide on how we woe. Please just learn from and add to it. No Flaming please.^^;;

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Special Thanks and Credits:

To my guild for making RO fun even after all this time.

To ratemyserver.net for being my resource in so many guides.

To ragnarok-guide.com for filling in the blanks.

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37 Responses to “*Newly Updated* Paradox War of Emperium Guide”

  1. Only major flaw i saw in this guild is that you didn’t suggest using a Feather Beret.

    Its an essential headgear if you want to live in WoE.

  2. this guide* sorry, typo

  3. >Valk Helm is by far the best Headgear with or without the combo.<

    lolwut

  4. Good information emp good thx

  5. Valk Helm is slotted and has high defense. I’m allowed to have an opinion! Too true about Feathered Beret, I’m too used to slotted stat donation headgears. <3

    Perhaps instead of saying something nonsensical, like “lolwut”, you could tell me what headgear you think is better?

    I’m always willing to change or update my guides, but I’d like concrete reasons as to why.

  6. First reason.

    I believe your guides posses a bias. Conceded, yes, it’s easier to do it on your own terms with your own items. But as a guide on a place such as this. It’s better to write them in the forum, since when you put them here, your opinions on what’s best may be biased by your server’s donation shop.

    Second reason.
    Valkyrie Helmet is a good headgear, but a Feather Beret is a lot better in a PvP/WoE Scenario.
    Remember that a person may be able to pierce through defense, but % reductions can’t be pierced, that’s why a Feather Beret is useful, especially with Incantation Samurai Cards and Inflitrators running amuck.

  7. I maintain that a slotted headgear is better in MOST situations.
    I do agree that in WOE the TRUE best headgear is one that gives reducers.
    I am biased and spoiled by my pretty server and it’s custom items, I can’t deny that.

    Feathered Beret is the best non-donation headgear in War of Emperium. If we’re talking Shiny FeelRO donation headger, it is definitely the Angelic Tiara/Baahl Helm/Witch’s Ornament. All three types give the same benefit: slotted, reduces damage from demi-human 15%, and +5 vit.

  8. >Valk Armor, Glittering Jacket, Meteor Plate, Full Plate, Chain Mail, Divine Clothes, Odin’s Blessing, Robes of Orleans, Lord’s Clothes, and Sniping Suit

    stopped reading after this
    die in a hurricane if you dont know about SILK ROBE or SAINT ROBE.

  9. Die in a hurricane? Isn’t that a touch severe?
    =P
    No I usually go overweight anyways;
    with agi, str, dex foods, royal jelly, slims, ygg seeds, ygg berries, EDP, Endow scrolls, awakening potions, Cursed waters, speed pots, multiple armors, multiple weapons, badges of authority, and Blue gems/Blue potions.
    (For guild mates who must stay under 50% to continue the precast.)

    Good point though, even if you sound a bit Uni-bomber scary.^^

    Characters that must woe under 50% of their max carrying should use an over-upgraded Silk Robe or Saint Robe, as bell suggests! It’s even easy to hunt. =D

  10. This is exactly why Paradox first cells to a 1 high wizard precast.
    Not to mention that they have a SC Paladin as ecaller.

  11. What’s with the Para hate? Even on ratemyserver?

    Well, Your premise that we “first cell” to 1 high wizard precast is obviously false. We 1 Cell against 5 or more creators, 3 high wizards, traps, lex aterna, and a loki’s veil.

    Your second premise is also false. Paradox does not have a Paladin as Guild Master anymore. It hasn’t been a Paladin for a good 10 months now.
    Thankfully, the GMs eventually gave the server change guild master via NPC.

    Both of your premises are false this renders your entire argument unsound and invalid.

  12. I have deleted the useless advertisement post. If people post more idiotic ads, I will just continue to delete them. Enjoy the guide.^^

  13. What is Better?
    Feather Beret – Reduce 10% damage from demi-human

    or Red Tailed Ribbon – all stats + 2, reduce damage from demi-human 10%?

    * is the effect of Red Tailed Ribbon is not effective?
    pls reply nid to update about ro items ^_^

  14. “Pretty red ribbon. You can feel the sweetness of love.
    All Stats + 2, Reduce 10% damage taken from DemiHuman monster.
    Add a 3% chance of auto casting Level 5 Heal on the enemy when attacking.
    (A chance of auto casting Level 10 Heal if Level 10 Heal is learned.)”

    It seems like this would be better than a Beret. However, it might not be as easily available as a Beret. This item is not dropped and ratemyserver does not mention a quest to obtain it.

    http://ratemyserver.net/index.php?page=item_db&item_id=&iname=red+tail ed+ribbon&itype=-1&islot_sign=-1&islot=-1&ij+=-1&idesc=&iscript=&i_ele =-1&i_status=-1&i_race=-1&i_bonus=-1&icfix=&sort_r=0&sort_o=0&isearch= Search

  15. Totally Updated and reorganized. Please leave constructive criticism, comments, and suggestions. Thanks!

  16. Shiro, on the champ’s part, change the weapon please.
    The +10 Chain (2 hydras, 1 skel worker) is better.
    And put that if possible to get a +9 LBW (2 hydras).

    And use consumables such as aloeveras and boxes of resentment.
    I can get my atk up to 560 ;D

  17. I Paradox, I think you don’t remember me… I’m Irou the sniper of Last Memories/Lost Heaven Guild. I stoped FeelRO a few time and I want to join you for do good WoE, FrenchKiss Woe suks a lot, I already do an apply on your forum for my WhiteSmith CrunSh, but i want to WoE with my Creator, tell me please if is possible to join your guild quickly. (e-mail, i think you have it…)

    Excuse me for my english, je suis francais ! XD

  18. Bragi Build

    * Str 10 to 30
    * Agi ~
    * Vit 10 to 30
    * Int 99+
    * Dex 99+
    * Luk ~

    you know that bragih is canceled by stun? noobbuild

  19. just noticed ALL of your builds suck LOL
    10 to 30 str on crea, for what? you have a cart LOLOL
    each build has min 10int, sucks
    and playing Woe with 49% weight is dumb shit, go 89% and carry sum sp stuff
    goddamn you phail in Woe im sure

    dont open guides if you totally dont have a clue of woe builds, you just make ppl play with lowfag builds

  20. pally with 97 vit^^
    creators with bazerald/haeddoggum (:
    empbreaker build with 70~80 str 100 agi 40 vit and double dagger.
    Spear LK, BB LK without sword/mailbreaker.
    vit against sleep
    cart terminate WS’s.

    it’s obvious you dont know a lot.

  21. Azoth:
    Where do I start… Bragi slaves are used on defense. No one should pass loki’s veil and precast so there won’t be a stun scream to worry about.
    The 10 to 20 str on creator is for excess point usage.
    Many of the builds say: Int ~ (which means don’t bother applying points).

    You have obviously never played a caster type character who MUST stay under 49% weight, besides most people can’t bring that many supplies to woe. This is a guide based on the minimum you need to go woe. Thanks for the senseless flaming, I hope people can see that you criticized my guide but didn’t offer any corrections or alternatives to prove your point.

    lold:
    Again offering criticism without supplying support for your conclusions. You say what you don’t like, but you don’t say why and you don’t provide proof. If you have a full guild and 35+ people attending woe, then each of these builds compliments each other. These are builds that we use in woe, and WIN with. Don’t believe me? Come Join FeelRO and walk into our emp room. =D

  22. Between bell’s comment on Feb 7th and Azoth’s comment on August 12th, I guess there’s no pleasing everyone.

    One complains about going over 49% due to armor weight and the other complains about not going over 49% being “dumb.” Neither provide evidence to support their hasty conclusions and both are pure flame. They sound like some noob who says, “too long, did not listen.”

  23. lold contacted me in the FeelRO server forums. He explained his main points to me. Thanks for the pointers lold! I updated this massive guide.

  24. no wonder…

  25. I would check again the wizard part honestly. Golem cards for rods? They are naturally unbreakable! Survivor’s Combo is a very nice gear set for HW, especially with safe refines. I wonder how do you think to do SE with 20-40 VIT. Etc.

    Missing completely a Soul Linker guide for WoE.

  26. A lot is missing. Builds set for certain roles. Horrible mechanics errors. Very bad examples of builds and gears (wind katar, provoke 5, verit, gold acidus etc).

    Ignore this. Find better guides for what you need.

  27. emp is updated, ice pick not as effective anymore. better to go with a +7 or higher emp mes, i believe.

  28. Great build seems some here are idiots when it comes to woe, works for me and my guild thanks for the guide.

  29. “dark crystal fragment” from obsidian monster is incorrect for repelling kaite for high wizard guide. It should be “crystal fragment” from mineral monster.
    Either way most of the guide seems reasonable.

    The soul linker guide for WoE is strictly to buff guardians atk in WoE SE using eske. Apart from there was a guide to stalkers using the ninja skill “North wind” in 150 dex bragi build as a precast to show that land protector could not block all aoe.

  30. @fay:
    your guild must be terrible then…..

  31. Nice talk about woe, but really bad guide about some of the jobs.

  32. Man traps…..thats all a Sniper/Hunter is good for…..could they even survive fighting on the defense??

  33. Guild sucks :o Looks like it’s made for 2008 woes

  34. *Guide, damn typo X_X

    Builds are toooo much outdated, don’t make people survive a lot, is like play trick dead all the time.

  35. hey, dis guidelines is good but in 255 server will be work??? replay please!!!

  36. Gee whiz, and I thhuogt this would be hard to find out.

  37. That hits the target petlcerfy. Thanks!

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